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[Mod compatibility] VR Broken Sky

Open xeonphosphor opened this issue 10 months ago • 0 comments

Describe the compatibility issue While in VR in Vivecraft, the sky looks kind of like trying to watch a 3D movie without 3D glasses. It generates a sort of cross-eyed effect with seemingly duplicate suns in each eye and duplicated clouds in each eye. The terrain and landscape appears to be unaffected, it only happens with the sky. This occurs at any graphics preset in the shader. The issue is immediately gone as soon as the player removes their VR headset and switches back to using a monitor.

To Reproduce Steps to reproduce the behavior:

  1. Start Minecraft with Vivecraft
  2. Enable VR
  3. Put on VR headset
  4. Load world
  5. Look at sky

Expected behavior No issue with using shader in VR.

Screenshots Screenshots unavailable as it is not possible to capture the effect in a screenshot. Visual only occurs when a VR user has a VR headset on.

Desktop (please complete the following information):

  • NVIDIA RTX 3070 Ti
  • Iris 1.6.6
  • Shader version 1.3.4
Mods
No Telemetry
Mob Filter
Gravestones
Dark Loading Screen
Automobility
Entity Culling
EMI
Oh The Biomes You'll Go
ModernFix
EMI Compat
Naturalist
FerriteCore
Borderless Mining
Vivecraft
Iris
Fabric Seasons Extras
Applied Energistics 2
Resourceful Lib
Fabric API
Immersive Aircraft
Cloth Config
ImmediatelyFast
VR API
Capes
Mod Menu
Phosphor
Botarium
DynamicSurroundings
TerraBlender
MCA Reborn
Indium
Create
GeckoLib
Fabric Seasons
Yet Another Config Lib
Kotlin
Modern Elevators Escalators
Dynamic Lights
Continuity
e4mc
Krypton
Ad Astra
CorgiLib
LazyDFU
Architectury API
Modern Industrialization
Forge Config API Port
Immersive MC
Another Furniture
Physics Mod
Fabric Seasons BYG
AppleSkin
Sodium
Modern Dynamics
Resourceful Config
Lithium

Additional context Tested in single player world in overworld during day time on Minecraft 1.19.2.

xeonphosphor avatar Aug 30 '23 13:08 xeonphosphor