unity-fracture
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Some meshes do not get fractured
I'm using Unity 2022.2.4f1. The blend files in the demo are not supported so I exported them as FBX, like the dragon. Unfortunately they do not get fragmented into chunks. What could be the issue?
Unity needs blender installed on the system to be able to import the blend files in the editor. The imported fbx mesh might be slightly different. I remember it fails to fracture open meshes. Can you share the fbx file here?