Axel
Axel
Waiting for https://github.com/nwjs/nw.js/issues/7693
nw-builder should be used
I added your instructions to both Cargo.toml. I don't know alot about Rust, will test some more changes later, but it's a good start :) Keeping this issue open to...
I'm currently working on a way to automate benchmark (because I want to add more but testing manually is a pain), I'll probably improve it to add more metrics by...
Hi, thanks for the proposition. I began to make this repository wider by adding Flutter and MAUI, so why not adding this one as well. Currently thinking of a nice...
Hi ! Indeed, this could be a nice candidate for this comparison. I never used Go, but following documentation, it shouldn't be too hard :smile: Keeping this issue open until...
Other ideas submitted on discord: - static linking libstdc++ ( maybe `LDFLAGS="-static-libstdc++" xmake` ) - using musl as build environment then scratch as runtime environment
An alternative that has been discussed on Not a Name Discord server that could be better on an User-Experience side would be to use integrated code file preview feature. ...
Quelques remarques qui me sont venues durant la lecture de l'issue: - Que se passe-t-il en cas d'ajout de mods alors que le jeu est lancé ? La question est...
> Actuellement les mods peuvent être rechargés à n'importe quel moment en dehors d'un match, donc la mise à jour (ou même le téléchargement via Steam Workshop) peut se faire...