ElBread3

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Good idea! I implemented this feature, so I might just add this once I'm done with my current endeavors.

> @ElBread3 Any update on this one two ? :) My upcoming PR for all this is mostly done except for this feature, as I'm still figuring out how exactly...

Can confirm Gravity Rush cutscene skipping works, but Gris still has issues ending the intro cutscene where the intro will loop where it's supposed to transition into gameplay, and Ice...

I'm afraid it seems the videos are still looping after this change. Some interesting observations is they all make this call: [Lib.AvPlayer] avplayer.cpp:154 sceAvPlayerJumpToTime: (STUBBED) called, time (msec) = 0...

Can confirm my AddSourceEx games still loop instead of ending and in fact now stutter back and forth since the latest commit.

CUSA03562 - Kyoei Toshi, while compiling during bootup, 1.00

Figured out this boots on stable so I can make an linked issue! https://github.com/shadps4-emu/shadps4-game-compatibility/issues/570