obj2voxel
obj2voxel copied to clipboard
Vertical resolution
Hello! First, thanks for your project, it really works like a charm. My feature request would be to scale the model for a specific number of blocks on Y axis. It would be very useful, specifically for Minecraft exports.
Additional context I'm exporting buildings at human scale, and then converting ply files to Minecraft worlds.
I'd like to request the same feature. Additionally, it would be great to have options that automatically calculate the grid size based on specific height/width/depth bounds