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Move encoding detection to liblcf

Open fdelapena opened this issue 7 years ago • 1 comments

This issue supersedes EasyRPG/Player#481.

It could be used for encoding detection from editors, lcf2xml and other tools without having similar code multiple times.

fdelapena avatar Oct 04 '18 17:10 fdelapena

Makes a lot of sense. I would suggest passing an encoding of "auto" into liblcf to trigger the auto detect magic.

mateofio avatar Nov 28 '18 23:11 mateofio