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Exiting a game after an in-engine error generates a crash dump while not needed, and did not occurred in the version 0.8.0

Open Mimigris opened this issue 1 year ago • 2 comments

Player platform:

Windows, 64 bits continuous build.

Describe the issue in detail and how to reproduce it:

Play a game and load a map that doesn't exist. An error message should be displayed saying that the Map in question is missing or invalid, and after pressing a key, you will exit the game. Thing is, in the continuous build, this generates a crash dump while it was not the case in the version 0.8.0. This crash dump is not needed for an user since the error is in the engine and is already explained in the easyrpg_log.txt, unlike an unexpected crash.

Mimigris avatar May 30 '24 15:05 Mimigris

Can you download the latest ci bills and generate a crash dump with it?

Ghabry avatar May 30 '24 17:05 Ghabry

Can you download the latest ci bills and generate a crash dump with it?

Generated it by teleporting to the map 412 in Yume 2kki and then holding escape, which tries to send the player to the map 0. dmp.zip

Mimigris avatar May 30 '24 18:05 Mimigris