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Sound and Images Render - Dynamic Cache Size

Open jetrotal opened this issue 9 months ago • 0 comments

This was discussed on discord: image

Knowing that now the player has a fixed size cached that handle show pictures and sounds on screen, I propose a dynamic version of it, that looks at user's computer/console/smartphone resources and uses a percentage of it instead of a fixed amount of memory.

Brief discussion about it: image

jetrotal avatar May 04 '24 00:05 jetrotal