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Throwing weapons/Obstacles

Open Phildo85 opened this issue 7 years ago • 3 comments

I've got a couple issues that are sort of intertwined. Currently, void obstacles isn't working as it constantly makes me run circles even when there's nothing in the way and it ends up not engaging anything. I tried to get around this by setting up a pull action with a throwing weapon (Chakram), so that when I do get stuck, it will instead pull the mob to me so I can kill it and get another target. Without that, my character just stays locked onto the current target, running into a blocked path, while other mobs agro and kill me. That was the idea anyways... No matter which options I choose, easyfarm's command is /item "Chakram" . That might work for ranged attacks with ammo, but not throwing weapons. Is there an option I'm missing for throwing weapons? Also, is there any other way to keep my character from getting locked onto a target and dying to adds when the currrent target is out of range on the other side of a rock?

Phildo85 avatar Feb 21 '19 03:02 Phildo85

/item does not work with ranged attacks with ammo, it only would to use the weapon for bullets or arrows. the correct way is /range or /ra but this crashes the bot with or without so i dont know how to get it to ranged attack

ShadowrunQuetzalcoatl avatar Apr 02 '19 01:04 ShadowrunQuetzalcoatl

you can make the bot disengage with ashita addon onevent, /addon load onevent /oe add is out of range|/attackoff then it should try to attack a new mob but maybe not, can also lower the detection distance

ShadowrunQuetzalcoatl avatar Apr 02 '19 01:04 ShadowrunQuetzalcoatl

Range issue fixed in https://github.com/EasyFarm/EasyFarm/pull/472 Avoid obstacles made obsolete by https://github.com/EasyFarm/EasyFarm/pull/474

jondwillis avatar May 13 '20 21:05 jondwillis