Rhisis
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Monster Drop Bug
Sometimes a monster drop item is far from a died monster.
This is related to the update speed of the server. Actually, every map updates itself every 15ms (60FPS). Need to figure out how to run the server a little slower (15FPS). MapInstance
and MapLayer
needs to be reworked.
Putting this issue into the backlog again.
Not a clean solution but for testing purposes you could count the update cycles and only do the drop thing every fourth cycle to see if it is really related to this. :)