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[issue]crash with OMMCv0.5

Open x-yingcan-x opened this issue 2 years ago • 8 comments

When I run the /cglow command, everything works fine, but when I add the type, the game crashes. /cglow entities ok /cglow entities @e[type=player] game crash When I deleted OMMC/MasaGadget, it was normal again

x-yingcan-x avatar Jun 12 '22 14:06 x-yingcan-x

I used 2.6.6 because I was lazy to upgrade to 1.19, if 2.9 fixed it as nothing happened

x-yingcan-x avatar Jun 12 '22 14:06 x-yingcan-x

I tried to debug it again, and when it works with OMMCv0.5, the game crashes whenever you use commands that involve glowing effects

x-yingcan-x avatar Jun 19 '22 23:06 x-yingcan-x

Does this issue occur when an entity has the glowing effect from normal means?

haykam821 avatar Jun 20 '22 02:06 haykam821

Glowing effects obtained from normal sources do not crash the game, and glowing effects caused by the "High Light Persistent Mob" do not crash the game

x-yingcan-x avatar Jun 20 '22 03:06 x-yingcan-x

you could downgrade to clientcommand to 2.6.4, it works fine.

XieDiX avatar Oct 17 '22 16:10 XieDiX

This issue is confirmed caused by the OMMC side. Its implementation breaks the Fabric Command API.

Hendrix-Shen avatar Aug 27 '23 03:08 Hendrix-Shen

I'd like to add that this issue is also caused by https://github.com/FiguraMC/Figura/issues/121, in case anybody else runs into the same issue as I did.

Silveere avatar Nov 19 '23 22:11 Silveere

This issue is basically outdated (new incompatible mod were found, and bad editing caused by me that should be reworked), however, OMMC does not support 1.20 and above and is no longer updated, (unless you are using Nyan-work's fork) so continuing to work on this is basically a waste of time, because this issue is not caused by client commands, and should be fixed by the OMMC side. additional, give this a wont fix lable.

x-yingcan-x avatar Nov 20 '23 08:11 x-yingcan-x