EPSIL0N
EPSIL0N
I've been away from the coding scene here for a bit but I will try to take a look at this in the next few days as it sounds like...
I made something for testing. If it works the way I intended the amount carried will be increased by a 100th rounded up to a whole caged cat of the...
Debating making the 100th a smaller number for a faster effect or adding some other additional effect as I am still badly in need of more QQs.
Ended up leaving the name alone.
Just going around updating a few topics. The overview works again for postive NPs in the original timeline / OTC. The only other place that supports dragons is the positive...
I don't have any concrete mechanics in mind at the moment but figured I would throw out my two cents. First idea was "would we want to do something with...
Could be yet another issue from the change in the reward systems, I'll try to look into it again.
I tried to import and I get told that I am trying to load into version 4 from version 4.001. I think the
Yeah, I've done that on my own local copy and it hasn't seemed to explode yet and I can't seem to find anything that would suggest that the code in...
I reworked some of the code that was related to which NP# attacks come from and removed one of the parts that was boosting the number significantly while I was...