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High Seize

Open VictorVVictoria opened this issue 4 years ago • 1 comments

App summary

  • App name: High Seize
  • Platform: N-Gage

EKA2L1 info

Build: EKA2L1 v0.0.1 (HEAD-f4adb46d (2020-dic-11) Device: N-Gage QD G 04.10 Game Developer SW Variant Symbian OS 6.1/s60v1 (rh-29)

Test environment summary

  • OS: Windows 10 Home 64-bit
  • CPU: i5-6400
  • GPU: NVIDIA GTX 1060 GB
  • RAM: 16 GB

Issues

In game, it is playable, but I'm not sure if is finishable due to I only tested it a few seconds.

Screenshots

image image

Log

EKA2L1.log Examples of code: E { eka2l1::epoc::open_object_eka1: Unable to find object with name: T9UDB0f } E { eka2l1::epoc::open_object_eka1: Unable to find object with name: T9LDB } W { eka2l1::oom_ui_app_session::fetch: Unimplemented opcode for OOM AKNCAP server: 0x3F, fake return with epoc::error_none } E { eka2l1::btman_client_session::fetch: Unimplemented opcode for Btman server 0x1 } E { eka2l1::btman_client_session::fetch: Unimplemented opcode for Btman server 0x6 } E { eka2l1::btman_client_session::fetch: Unimplemented opcode for Btman server 0x3 } E { eka2l1::hle::lib_manager::call_svc: Unimplement system call: 0xC00026! }

App summary (Old entrie)

  • App name: High Seize

EKA2L1 info

  • Build name: C95B206

Test environment summary

  • OS: Windows
  • CPU: AMD
  • GPU: NVIDIA
  • RAM: 8 GB

Issues

It stops working after running into two "Unimplemented opcode" errors that causes a "thread kill" error.

Log

EKA2L1.log

VictorVVictoria avatar Sep 17 '20 11:09 VictorVVictoria

All versions of the game work and even (for me :)) without the game.id file

Ink321 avatar Mar 18 '21 15:03 Ink321