EDMarketConnector
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Potential Issues with Jump Range Calculations in edshipyard.export
Describe the bug EDMC may be calculating and outputting laden and unladen ranges incorrectly compared to the values provided in-game. It is unclear why these are the way that they are, and should be investigated to determine where the fault is being introduced. (My guess is with the multiplier calculation)
To Reproduce Steps to reproduce the behavior:
- Run from command-line
python edmc.py --loglevel DEBUG -e test2.txt
with any ship/module combination known to EDMC - Compare to in-game displayed values
Expected behavior A clear and concise description of what you expected to happen.
Screenshots