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Use TeamVectorRange in tridiag solver.

Open ambrad opened this issue 1 year ago • 1 comments

See https://github.com/E3SM-Project/scream/issues/2070 for background on TeamVR.

Once TeamVR is used in the Hommexx and EKAT tridiag files, the arch-specific code in those files can be removed.

ambrad avatar Sep 13 '24 01:09 ambrad

I'm going to do the modifications as part of the mimc-GPU work so that I can do one overall performance check for both sets of changes.

ambrad avatar Sep 13 '24 01:09 ambrad