Dungeoneer
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A virtual tabletop designed for 5e D&D, includes a map tool with dynamic lighting, initiative tracker, combat tracker and homebrew management.
Use google drive and google authentication to backup the AppData/Dungeoneer/data folder
The online client can only play sounds from the default sound library. It should be able to play sounds from the user defined sounds. Encode the sound and send it...
Add support for 3rd party widgets. They should be dynamically displayed in the main app screen, in an electron webview or iframe and should navigate to a website or html...
Custom/default sounds can't be heared on a client side. Connecting to myself via a browser - no sounds. Also tried the phone, the same problem. Asked friend to connect -...
Not sure if this is a bug or I'm just doing something wrong but occasionally I hit keystroke while scrolling the mouse-wheel (I think) and a giant icon pops up...
**Describe the bug** The address bar causes the canvas coordinates to be misaligned on mobile browsers. The issue is resolved by auto fullscreening on android but iPhones don't allow this.
It would be awesome if we could open multiple maps at once - I play DnD on zoom and being able to flick between maps as needed would be super...
There is no generation option for elves, that's racist.
There should be a way to "link" and "unlink" name set and creature type, it'd preferable to having to click twice.
Dungeoneer should check version on startup in main.js. If current version is higher than last migration version, run migration (e.g. join json files). Since most json files are copied from...