Uebergame
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ImpactLightSoftSound does not work
Currently there is a different default footstep variations, light, hard, metal etc, the problem is, that the ImpactLightSoftSound does not work somehow, it is "impactSoundId = "0";" in material editor, while the hard sound works, which is ID=1, I used only this so far, but I need both and more later. The footsteps profiles can be found in: https://github.com/Duion/Uebergame/blob/master/art/datablocks/player.cs