Legend_of_the_Invincibles
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An add-on campaign for the Battle for Wesnoth game
In this save game, two goblin knights are incinerated (right middle of the map). Both should die in the next turn, but only one does. One dies and the other...
I've always thought of redeem as capturing the unit's soul and incorporating it into some sort of alternate world/reality/whatever inside E/L. I looked, and couldn't find anything to back me...
I've been wondering just how much clutter is being carried around, stored in every save. While I doubt it would make a noticable difference to anyone in terms of performance,...
I added this: https://github.com/Dugy/Legend_of_the_Invincibles/blob/fa66f10d77febffa87f2996fb75e9bede5273afc/lua/stats.lua#L609-L613 but I just noticed this: https://github.com/Dugy/Legend_of_the_Invincibles/blob/fa66f10d77febffa87f2996fb75e9bede5273afc/lua/stats.lua#L331-L335
https://github.com/Dugy/Legend_of_the_Invincibles/blob/8422ab838b6bc5071af91f3bb4facb549f2909b8/utils/abilities_events.cfg#L1525C1-L1548C1 Does the [store_unit] filter need a side=$side_number? Seems like without it any producer could generate gold for any side.
This scenario needs some help, particularly as the end of chapter / campaign focus. 1. After clearing out the token enemies, attack QoD. Make sure you miss. This will knock...
This is an example from chapter9_utils.cfg, INFERNO_LILITH_SIDE `recruit=Knight of Disaster,Knight of Disaster,Doom Knight,Knight of Pain,Knight of Disaster,Knight of Disaster,Doom Knight,Knight of Pain,Knight of Annihilation,Knight of Oblivion` I've seen this before...
Is this going to work for drains? First ihas_drain is set to 0, then it might be set to yes, then checks if it's == 1. If has_drain was defined...
[LotI1-Lilith Turn 20.gz](https://github.com/Dugy/Legend_of_the_Invincibles/files/15051425/LotI1-Lilith.Turn.20.gz) Move Lethalia to 24,8 and kill the archer. Then move her into the archer's location (23,8) Make Efraim kill the 22,7 fighter, you will get a soul...
Since h_u_l supports slowed and poisoned, it only seems logical that it should support incinerated. Not just because it's perfectly logical, but also because I'm lazy and don't want to...