Legend_of_the_Invincibles
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An add-on campaign for the Battle for Wesnoth game
Just noticed Krux's happy little burns foes(48) isn't working against a rather nasty demon. It seems, so far, that burns foes does not affect poisoned enemies, and as a matter...
I noticed recently that lesser lethargy doesn't seem to do much. The wrath is getting set, but it doesn't seem to do anything. I know wrath on side 1 was...
Incinerate (others?) may double-heal. For example, if an incinerated unit goes to a village wesnoth will heal them, and then a turn event will remove incinerate. Wondering if incinerate should...
Unit already has the Legacy AMLA, but I'm still seeing it offered. Not sure if this is a legit bug or using a 1.16 save in 1.18 [LotI2-Tundra Turn 10.gz](https://github.com/Dugy/Legend_of_the_Invincibles/files/14817713/LotI2-Tundra.Turn.10.gz)
There is a new unit https://units.wesnoth.org/1.18/mainline/en_US/Death%20Squire.html basically lvl 2 Death Knight that levels into Death Knight, maybe we can add it as another upgrade to Skeleton? Also a line of...
There is a huge rebalance of units undergoing in the current dev version of Wesnoth. In particular, there are sweeping changes regarding Elves https://github.com/wesnoth/wesnoth/commit/091b094685f381e6cd4861b3f55ec33916dbacc5 The most notable of them are...
Not sure if the utility used supports it already, but the 1.18 addon server is set up and running and 1.17's one is gonna be closed, so the beta upload...
Got an image error due to spearman-attack-ranged changes. I don't understand animations and don't feel like trying to figure this out. 1.16/data/core/images/units/human-loyalists/spearman-attack-ranged.png 1.16/data/core/images/units/human-loyalists/spearman-attack-ranged2.png 1.17/data/core/images/units/human-loyalists/spearman-attack-ranged1.png 1.17/data/core/images/units/human-loyalists/spearman-attack-ranged2.png 1.17/data/core/images/units/human-loyalists/spearman-attack-ranged3.png I'm guessing the idea...
Both of those should have the same effect as pressing whatever OK/confirm/accept button the dialog presents, but actually does nothing. This affects soul eater, redeem and inventory equipping dialogs, but...
I love it when Lilith puts her foot down. I notice this often in Foul Pits. I use Celestial Messengers with penetration to lower her resistances. If she rolls adamant...