DHV3
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Detect typos in issued commands
Sometimes commands are typed in a hurry and typos result. It'd be interesting if typos were detected and reacted to.
For example, if you typo the !bang
command, the shot could fire way off the mark.
Good Idea, a few (open) questions :
- Should we do that to only some commands ? Or every command ?
- What should we do ?
- Différent things on each typo ?
- ...
I think it would be helpful on commands like !bang
and !reload
. A first step would be to handle them case-insensitive.
It would be also good to have aliases for some commands (that could be also a solution for #54)
Aliases already exist for !bang (using them to fix the shitty consistency is a good idea though). About case-insensitiveness : #8