ReHitman
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Hitman Blood Money Reverse Project
I guess, that have trouble in design by IO-Interactive developers. But we can fix that by creating patch for that. And here we have 2 ways: 1. Patch the loader...
We need to create a class for the ZGui structure to communicating with UI objects. **Documentation:** [ZGUI-Structure](https://github.com/DronCode/ReHitman/wiki/ZGUI-Structure)
Not really high priority but I figured an issue for it wouldn't hurt.
This issue looks at the possibility of re-organizing our folder structure for the CoreKill SDK which we are reversing from IOI's original. This would put us inline with IOI's original...
### Tasks - [ ] Reverse ZSTDOBJ - [ ] Reverse ZGEOM - [ ] Reverse ZLIST - [ ] Reverse ZREGTAB ### Implement API for ZLIST - [ ]...
For now all dependencies placed in project as raw sources. It's bad idea, better to use git submodules for it.