Drillgon200

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A while ago I accidentally changed some of the save data code so it was stored under the wrong name for some time, but that should have been fixed.

Try relaunching another one, see if that one links. Make sure both have the same id as well.

Gases cause a ton of lag issues right now. It's an easy fix though, just put them to sleep when they're first spawned and only have them start moving when...

Didn't see this. What exactly changed about the sword models?

Did you use my build.gradle? That has the JEI dependency in it.

When you replaced the build.gradle, did you rerun all the workspace commands?

It's the crafting that's messed up. It should go fly > break > vector > boost.

Probably shaders or something. Try turning off the enableShaders2 option in the config.

Dynamically changing the other machines requires a large change in how recipes are set up in the mod currently, craft tweaker or not. 1.7.10 has been making these changes, and...

1.12 NTM uses shaders itself to perform various effects. I imagine it's the post processing shaders causing issues here. You can disable these in the config.