Drew4484
Drew4484
> Another addition to the topic: currently, the **welding 2** quality is also being provided by (craftable from salvageable junk) "[vehicle] welding rig", which is on par with "arc welder"....
Might help to add something along the linee of "When X and Z got added, we didn't deliberately remove or leave out Y, feel free to add it." Anvils might...
What's left to do on this?
@BalthazarArgall Thanks for picking this up, shoot me a message on Discord if you run into any issues or questions. Are you going to do all the suits? My main...
There's already plating/pocket flags for all the Aftershock Exosuits, starts at https://github.com/CleverRaven/Cataclysm-DDA/blob/ce449ad85632ad4948fadd9959218850845f82ed/data/json/flags.json#L2129.
> > There's already plating/pocket flags for all the Aftershock Exosuits, starts at > > > > https://github.com/CleverRaven/Cataclysm-DDA/blob/ce449ad85632ad4948fadd9959218850845f82ed/data/json/flags.json#L2129 > > . > > @Drew4484 Isn't it part of Aftershock though?...
> @andrewhr while I was designing the whole thing I considered getting rid of exoskeleton "versions" actually, but I read the lore and unless I can change it (I can't),...
> I don't understand why the tests are failing at this point, seems unrelated to me. https://github.com/CleverRaven/Cataclysm-DDA/actions/runs/8216527209/job/22471207950?pr=68758#step:17:237 ```(all_mods)=> (continued from above) ERROR : src/item_factory.cpp:1454 [void Item_factory::finalize_item_blacklist()] item on blacklist depowered_armor...
After reviewing the proposed changes, I have to say that I don't think this fits as a replacement to the existing power armor. While the idea of power armor in...
> @Drew4484 thanks for the feedback. Could you point out specifically what part of this implementation you are having issues with on a conceptual level? > > Is it the...