DreamySkrell
DreamySkrell
!review
So... How is it?
Optimized.
> Adding them to the lockers is good (and should be moved to a different PR) but won't solve the issue that they will run out after long rounds. The...
> A bit unfair for those who already had full loadouts and may not be able to afford the hat to finish their appearance, You could say the same about...
> this not kosher. Esp since Engineers spawn with hats that have mechanical benefits for their job. Not an issue. Engineers will be able to pick hard hats from the...
We have so few AI players and chars, that this might as well be directly targeting them by name. I'd rather have AI removed completely, if the whitelist is clearly...
Should also remove the posibrains on the mechanist workshop. Otherwise effectively there are two borg slots in game still, just need a machinist to build them.