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Converts PhysBones to DynamicBones to the best of my capability

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hi, ![image](https://user-images.githubusercontent.com/70138731/233831278-2e9f6244-5e83-4e3a-a6e6-68b40bf207df.png) the conversion tool isnt working when i press the "convert" button i have imported: the avatar unitypackage vrcsdk3.0 dynamicbones 1.2.2 PhysBone-Converter

If i import the package, it gives me an error in the consol saying: that "The type or namespace name 'DynamicBoneColliderBase' could not be found" how do i fix this?

Console Error Message: `Assets\DreadScripts\PhysBoneConverter\Editor\PhysBoneConverter.cs(177,37): error CS0029: Cannot implicitly convert type 'DynamicBoneCollider' to 'DynamicBoneColliderBase' ` What should I do to resolve this issue?

This is probably me missing some obvious detail, but I have imported the package through both the Assets method and the dragging method and have tried redoing so before and...

Was missing a comma after "ChilloutVR". Replaced tabs with spaces.