Dread Knight
Dread Knight
@weiquu Heya! Are you still working on this? 🐻
Tweaked this a bit as of discussion here https://github.com/FreezingMoon/AncientBeast/issues/2072#issuecomment-1577101742, simplyfing things and making them more logical.
Heya! Go for it, will assing it soon. On Wed, Oct 11, 2023, 4:24 PM xTammaro ***@***.***> wrote: > Hey, I would like to attempt this issue. I am interested...
@xTammaro Some other coder talked about state machines, which gave me the idea for this, so it would be the way to go about it.
Understood, no worries. Makes total sense. On Thu, Oct 12, 2023, 12:45 PM xTammaro ***@***.***> wrote: > Yeah sorry, I think this is too much for me right now although...
This is caused by selecting a locked unit that doesn't have some of the things defined yet, like ability energy requirements.
@kenjo09 Go for it, assigned. 2 weeks soft deadline.
@kenjo09 Not much of an issue tbh, stats missing because some of the units are wips and don't have stuff defined. 
@codemaster321 Sure thing, assigning you to it.
> Hi @DreadKnight, i have fixed the code which was throwing error for the locked entities. Just to let you know i'm facing one more pre existing issue, so now...