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Setting "useIdentitySounds" to false does not disable the fall sounds of the identity.

Open GekidoLukas opened this issue 1 year ago • 0 comments

Bug description So, turning off the useIdentitySounds option did turn off all the damage and death sounds, but sadly not the fall sounds. It will still play the entity's fall sound.

GekidoLukas avatar May 24 '23 13:05 GekidoLukas