Adrian Fullmer

Results 19 comments of Adrian Fullmer

I'm having the exact same issue, OpenGL version 3.0 Mesa 18.1.7

The issue disappears when I run sucle on my nvidia gpu (laptop with nvidia optimus), so that sounds like a good guess. Edit: The gpu on which the issue occurs...

Output is in the link. I'm running Nixos so dpkg isn't a thing and tbh I don't know the equivalent. https://pastebin.com/7Ak8i8mb

The issue has been solved for me as of the latest commit

I've tinkered with physics engines and CLOS enough to have a good idea of what to do I think. Here's my initial attempt. It's not functional yet, but it should...

I think this engine has a lot of potential; I should be thanking you. Would you be open to accepting a pull request for this when your time frees up?...

First I want to thank you for writing that up; I am still interested, and I think we share a similar vision for a hackable live-codeable common lisp voxel engine....

Sure. After the refactor is done I could make a branch for PR with the new physics.lisp all in 1 commit; might be cleaner. It might be ready tonight; I...

I have to refactor the main loop a little bit in order to pass dt to the step-physics function; I'll set up a classic game loop with an adaptive time...

Got it. I have the new physics system working now; I just need to fix a bug with gravity and do a lot of code cleanup and I'm ready to...