Examples
Hello there,
I would like to see examples where the render graph implementation is applied.
Also, it will be better to create some different examples from simple to complex if you would have any motivation for it.
Good luck with this project!
General Kenobi...
I don't have much time to write those examples currently, but you can have a look at how I use RenderGraph in Castor3D, my 3D engine (the port to RenderGraph is not complete yet, especially deferred rendering). The simplest examples can be found in the post-effect plugins, such as GrayScale. A more complete example would be the render targets graph building, for which most of the passes are built in RenderTechnique, with a depth-prepass, background pass, opaque pass, ...
Feel free to ask your questions, here or on Discord.