u3d
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[Request] Override default install dir
As a User I would like support for overriding the default install directory similar to how I can override the default download dirrectory.
@Danta1st thanks for the request!
Do you have a more concrete example of where you would like to install the applications? E.g. which paths on which platform?
Note that if you use u3d to run Unity, it finds the versions on its own, so you don't really need to know where it is installed. And you can use the output of u3d list to find where they are installed.
Generally on all platforms.
In my case i switch a lot between both osx, and windows 10.
A few use-cases might be:
- Grouping installs in parent directory:
/Unity/Unity_5.6.3p4
- Grouping installs on specific paths:
/Software/Unity_5.6.3p4
- Installing to other drives: win:
H:/Software/Unity/Unity_5.6.3p4
or unix/H/Software/Unity/Unity_5.6.3p4
@Danta1st Thanks for the precision. I think we need to spend a bit of time to make sure we can add this without breaking anything else (including the documentation). But it's doable.
Is this something you would be willing to help with? Either coding, testing or even documenting!
Any news on this? I'm also interested.
Ping for this, would be great!
Bump! Any news? Thanks.
It would be nice also to set it globally with an environment variable so we don't need to pass a parameter on each call.
Would also very much like this feature.
It's also quite frustrating when trying to use Unity Hub and U3D on the same computer. If I install with Hub, U3D won't recognize the path Hub installs to. If I install with U3D, I have to add it back to Hub if I need to access it there.