DragonBonesJS
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Autoplay when is added to clock
My Situation:
- Parse and load normally a dragonbones, no errors, no problems.
- add to stage (PIXI), no errors, no problem.
- When I add the armature to WorldClock.add(animatable) the only animation in my armature is playing automatically, why???
- If I change to PixiFactory.clock.add(animatable) same behaviour, why????
I want to add the animation without play, How???
If you have a armature inside another armature and then add to clock the second armature is playing.