DragonBonesCSharp
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! Issues updating DBP for use with unity
im experimenting with dragonbones pro to create animations to use in unity. i created an animation and exported it as the default hoping it would work in unity. come to find out i need DragonBonesCsharp. So, not knowing what else to do i downloaded the zip file and selected only the folders and copy/pasted them into the dragonbonespro folder, saved my project and restarted the program. when i attempted to export again, i noticed that there was not an option to export for unity as i assumed there would be. do i need the .gitignore file in there? did i select the wrong folder destination? do i need to hit a button within a menu in the program? or is it something that i dont know enough to factor in?
Hi, you could run these demos in unity, and learn how dragonbones works in unity. https://github.com/DragonBones/DragonBonesCSharp/tree/master/Unity/Demos
I appreciate your response but i simply do not understand what to do with what you provided. I still have an unfamiliarity with both DB and unity as far as interacting with their folders. i know this must be common sense to someone with a few years experience with development programs, my apologies.