godot-local-notification
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No library on current platform error from godot (Windows)
Hello. i love your notification plugin. it took me minutes to set up for the 1st time and it working out of the box in both Android and iOS platform!
i have small issue with it,
im using Windows and once i run godot, i have this issue:
also, when i run the project inside Windows, i get this error:
normally, those errors does not do anything since the notification does not support windows, but is it possible for the errors NOT to show when im on windows? can i modify the script somehow? or wait for the patch?