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Collision mesh utilities (creation/exporting)

Open DrChat opened this issue 11 years ago • 0 comments

In order to become a full replacement, VPhysics needs to support collision mesh creation, manipulation, and mesh exportation.

  • To achieve mesh manipulation, qhull must be used (bullet doesn't support this stuff I don't believe)
  • New file format must be created for mesh exportation. Will allow for new features such as directly supporting raw convex shapes such as cylinders, spheres, etc.

DrChat avatar Jan 25 '14 16:01 DrChat