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Doom 3 based on a combination of the excellent dhewm3 and d3wasm projects, with multithreaded backend renderering from emileb, OpenGLES MultiView from DrBeef and lots of VR functionality ported by Bag...

Results 7 Doom3Quest issues
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Hello, do you think you guys could port librecoop to this version?

Is teleport/dash locomotion available in Doom3Quest ?

Hello, I can't thank you enough for your valuable work DrBeef! I have a question about dynamic shadows. I'm on Q2 and I'm willing to play the game at 1024x1024...

Can you implement some smooth to stabilize the PDA when set to on hand.

When the PDA is set to static, it spawns out of view when seated, you have to stand up to view it.

Is it possible to put the used weapon behind the back and reach for it when needed? There could be 4 weapon slots. Behind the left, right shoulder and left,...

![com drbeef doom3quest-20210117-191713](https://user-images.githubusercontent.com/29882315/106382079-39b02980-6411-11eb-8109-1f8c3de3b068.jpg) ![com drbeef doom3quest-20210128-192643](https://user-images.githubusercontent.com/29882315/106382080-3b79ed00-6411-11eb-9368-d2ea968d72b9.jpg) Scrolling through PDA and weapons appeared to add more at some stage. See attached screenshots.