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Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor!

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The awesome [haxelib-helper](https://github.com/haxeui/haxelib-helper) by @ianharrigan is a great foundation.

As mentioned in HaxeFlixel/flixel-addons#142 by its author, FlxScene was created with some kind of scene editor (perhaps similar to flixel-studio) in mind. We'll need a saver producing compatible XML, but...

enhancement

My initial idea is to create a website for the project and put all the documentation, guides and tutorials there. ![flixel-studio](https://user-images.githubusercontent.com/512405/46570435-79ab9280-c964-11e8-8824-9aca88a43786.gif)

enhancement

It would be nice to have a tool that allows developers to zoom the camera's game in and out. It is useful when you are designing a level and want...

enhancement

It seems like the tile selection box is not accounting for zoom level correctly, making it difficult to select the correct tiles: ![box1](https://user-images.githubusercontent.com/1042453/46901141-ebf80780-ce7b-11e8-8a82-de1a9e81de3c.jpg)

bug

[DjFlixel](https://johndimi.itch.io/djflixel) is an awesome Flixel tool to create effects and great UI. This should definitely be integrated into Flixel Studio from day one. It is even MIT licensed, how cool!

enhancement

[This](https://stackoverflow.com/a/34305562/29827) is the way of doing it.

enhancement

The current logo was quickly hacked by me just to have something to show. It would be nice to create a proper logo following other tools/projects in the Haxeflixel ecosystem.

enhancement
help wanted