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An Unreal Engine Plugin that wraps https://github.com/Auburn/FastNoise2

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Hey, Love your wrapper! I've been using it for a while in Win64 packages and it works great. I see you've made some changes recently toward supporting other platforms, would...

UFastNoise2GeneratorBase based objects should be marked with DefaultToInstanced and EditInlineNew and then a custom node-based editor similar to the FastNoise2 Noise Tool could be setup within the editor to populate...

enhancement

In the same way that the FastNoise2 Noise Tool has 2D texture previews on the nodes, the UnrealFastNoise2BlueprintLibrary BP function nodes should have previews. ![image](https://user-images.githubusercontent.com/1893819/143723499-576f6b10-2e65-4022-9746-f965576ebb84.png) ![image](https://user-images.githubusercontent.com/1893819/143723507-c6d1d35f-8985-47bb-8c40-6915055a9bdc.png)

enhancement