MinecraftTransportSimulator
MinecraftTransportSimulator copied to clipboard
[BUG] fireDelay and windupTime work together incorrectly on vehicles.
https://user-images.githubusercontent.com/46074580/199679841-7c7b62fa-72d4-4178-bf9c-723fdedf931a.mp4
As you can see, it works properly on handhelds, but on vehicle fireDelay applies after windup time which causes additional delay.
SEEE? I TOLD YOU I WASN'T CRAZY!!! IT DOES THIS EVEN WITHOUT A WINDUP TIME!!!!!!
Wait... is that a Spammton NEO mech suit?
Wait. What the fuck
Welp, no better time to point out that I'll have a drivable dalek suit soon!
Which, would PARTIALLY suffer from this ticket's bug, although the gun it uses isn't hand fireable...
Yeah I can attest to this, fire delay is prior to firing not after, my tanks take ages to fire because of it
Fixed in 22.4.0.