node-steam-user
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SteamNetworkingIdentity support
Hi, Steam has added the ability to use the SteamNetworkingIdentity argument when generating an AuthTicket, is it possible to add support for this feature in your library?
HAuthTicket GetAuthSessionTicket(void *pTicket, int cbMaxTicket, uint32 *pcbTicket, const SteamNetworkingIdentity *pIdentityRemote);
It was added because you were able to use other players authentication tickets and impersonate them, the newly added protobuf field is just SteamNetworkingIdentity::ToString