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Used up ~1TB of space and crashed, no disk space left

Open derekcentrico opened this issue 9 months ago • 3 comments

I have quite a large file to process. 521 minutes @ 938531 frames, 30fps, filezie 10.5GB. I have a crap GPU (2gb VRAM).

Settings used: RealESR-Gx4, Full precision, Interpolation yes, .png, .mp4 output (input is .mp4), using my GPU GTX 1050, 2GB of vRAM, 50% resolution, 4 CPU count (have 12 but didn't want to slow down other things).

Anyways, went 3 days doing just fine. Was at 43% complete. It generated something like 1.4 million files in RealScaler_temp. In doing so, it ate up all space on the machine - 1TB worth. Then, it naturally crashed the upscale as well as other running apps.

How can one control the amount of files/diskspace used? I'm hardlimited to 1TB. Prefer not to push over 500GB. I would think, and hope, it could assemble and remove tons of files as it goes otherwise it seems to need 3-4TB just to do a 10GB file.

derekcentrico avatar Sep 25 '23 20:09 derekcentrico

Hi my friend,

the main problem is that you selected ".png" as AI output. A png frame can be up to x5 times heavier than jpg.

To avoid this problem you can also try to cut the video in 4 parts.

To speedup the video upscaling, i suppose that Half precision can be more suitable for your gpu :)

Djdefrag avatar Sep 26 '23 17:09 Djdefrag

I figured jpeg wouldn't be so good for this old 1990s-based content trying to get quality through an AI process.

Will try jpeg now. Worst case I'll do it in separate parts and try to splice it back together.

I know I need a new rig at some point down the line.

derekcentrico avatar Sep 26 '23 17:09 derekcentrico

Png is better but jpg is also good :)

Also in future there will be updates to push more performance, up to 50% :)

Djdefrag avatar Sep 26 '23 17:09 Djdefrag