Discontinuum
Discontinuum
Cloaks for backstab/infection/etc don't give the special if the unit has no equippable weapons (like Vampire Bat or 3-4 lvl Ghoul advancements).
1. During each turn, there are messages from Lua "Malformed range (1..8)" in the chat. According to some of my past experiments, they are cased by {VARIABLE_OP did_spawn rand "(1..$spawn_chance)"},...
### Game and System Information - **Version:** I observed in 1.16.5 from flatpak, other people told it's applicable to 1.17.* as well ### Description of the bug I have a...
There is a new unit https://units.wesnoth.org/1.18/mainline/en_US/Death%20Squire.html basically lvl 2 Death Knight that levels into Death Knight, maybe we can add it as another upgrade to Skeleton? Also a line of...
There is a huge rebalance of units undergoing in the current dev version of Wesnoth. In particular, there are sweeping changes regarding Elves https://github.com/wesnoth/wesnoth/commit/091b094685f381e6cd4861b3f55ec33916dbacc5 The most notable of them are...
Not sure if the utility used supports it already, but the 1.18 addon server is set up and running and 1.17's one is gonna be closed, so the beta upload...
Some properties happen to have a built-in support in wesnoth.effects from 1.14, so maybe we can switch to using built-in ones (although the code in stas.lua probably have to stay...
Wanted to propose and discuss, maybe we can add any kind of the alternative 4th level to Footpad? The current one is nice and I don't want it to be...
### Describe the desired feature When a campaign is hybrid (both sp/mp), its saves mix up in the saves folder: they have the same names. If you, let's say, do...
### Game and System Information - **Version:** 1.16.* ### Description of the bug There is no way to set an arbitrary amount of starting gold in an MP campaign, on...