dioxus
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Desktop: Error setting the App Icon
Problem
I want to set the app icon on my desktop app (Mac OS). I didn't find something related to that in the docs or the existing issues so far, but stumbled upon the setting in the Dioxus.tml that can be set:
[bundle]
icon = ["icon.icns"]
I tried it with a .png or the .icns file (created properly from that png) and various ways of setting the path. What happens is either a "file not found" bug or
Failed to bundle project: IoError(
Os {
code: 63,
kind: InvalidFilename,
message: "File name too long",
},
)
Steps To Reproduce
Steps to reproduce the behavior:
- new dioxus app (desktop) from created with
dx new - put a icon image somewhere in the folder (iE crate root)
- add the TOML setting as above
- try
dx bundle --release
Expected behavior
A clear and concise description of what you expected to happen.
The app should have the correct icon
Environment:
- Dioxus version: v0.5 (latest from crates io)
- Rust version: rustc 1.77.2 (25ef9e3d8 2024-04-09)
- OS info: MacOS Sonoma 14.4
- App platform: desktop
Can you try the same thing, but with the latest git version? It works with bd58a9244, but not with v0.5.2 on Linux.
╰─ dx-0.5.2 bundle -r
build desktop done
Adding assets from dist to bundle
thread 'main' panicked at packages/cli/src/cli/bundle.rs:193:13:
Failed to bundle project: BundlerError(
Error {
context: "Failed to build data folders and files",
source: BundlerError(
Error {
context: "Failed to copy resource files",
source: IoError(
Os {
code: 36,
kind: InvalidFilename,
message: "File name too long",
},
),
},
),
},
)
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace