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Azure DevOps extension adding tools to build and deploy Unity 3D projects using Azure Pipelines

Results 44 unity-azure-pipelines-tasks issues
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Any thought on supporting this?

Added two more Build Target strings. So that it's now possible to build for those two. Game Core XBOX One Game Core XBOX Scarlett Probably need to bump version?

We're trying to build our Unity iOS app, but are running into an issue. We are using the UnitySetup task, which works great on a Windows MS-hosted machine. However, on...

So, trying to use the example in the [docs](https://www.unitydevops.com/docs/unity-test-task/), and I get the error: The "path" argument must be of type string. Received type undefined when trying to run the...

bug

I have a pipeline where we may either license using a unity licensing server or license with a serial with UnityActivateLicense Task. In the case where we license with the...

Passing the project path causes an import of assets which can take a while. This was a regresssion in #226 to fix #225, suggestion is to omit the unityProjectPath if...

Hello, I'm using a simple AzureDevops pipeline and alsways is failing at this task: Post-job: Activate Unity License Any recommendation to pass it over? Pipeline looks : stages: - stage:...

Hi there, I'm facing error when trying to using specific unity editors path, in my case my unity editor is place at 'C:\Program Files\Unity\Hub\Editor\2020.3.42f1\Editor\Unity.exe', but when i run the job...

Hello, I tried to activate a pro licence with your task but it failed. When I look at log file, it says that packages are not found. In fact, I've...

question

When running the following UnityCMD task in an attempt to try and activate a personal license, the Log simply spit out the following error: ```text ============================================================================== The "path" argument must...

bug