unity-azure-pipelines-tasks
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Azure DevOps extension adding tools to build and deploy Unity 3D projects using Azure Pipelines
I have a project with a git repo root that looks like this: ``` - root - - Directory1 - - Directory2 - - - Directory21 - - Directory3 ```...
Oculus Quest 2 game, made with Unity, using Azure DevOps for CI **CI pipeline does not compile for Android**  Unity Build task is throwing non descriptive errors and we...
Good afternoon, I would like to question if there is any way to specify a specific SDK to be used during the build task of a Unity Project. Best Regards,...
Hello there, My team is trying to integrate Azure DevOps and Unity using Azure Hosted agents, however, the documentation I found in previous tickets explaining the setup is no longer...
Given the frequency of Unity builds appearing sometimes, it takes a lot of time to keep the build server up to date ahead of development. It would be great to...
@FejZa We have this problem when we target Android in an Oculus Quest 2 project with the official Oculus asset. If I copy the same command line out of Azure...
The logs contain the message `UnityConnectLoginRequest: Failed to login - please check your username or password `. But the task has the green icon, as if it was successfull, and...
In a VR project (SteamVR with MRTK) with XR pipeline enabled, the StreamingAssets folder does not contain the same files as the one build by Unity Editor - i.e. the...
Hi! I'm trying to setup an automated build process. The agent doesn't have a GPU, so I'm passing the `-nographics` flag using the custom command arguments, which is correctly passed...
# Issue When running on a linux build agent (ubuntu in my case) the editor path the Build task tries uses the MacOS path format while the Test task (as...