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Azure DevOps extension adding tools to build and deploy Unity 3D projects using Azure Pipelines

Results 44 unity-azure-pipelines-tasks issues
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I have a project with a git repo root that looks like this: ``` - root - - Directory1 - - Directory2 - - - Directory21 - - Directory3 ```...

Oculus Quest 2 game, made with Unity, using Azure DevOps for CI **CI pipeline does not compile for Android** ![image](https://user-images.githubusercontent.com/7433346/168756578-8d17f943-1bbf-478d-be97-77e498a937ee.png) Unity Build task is throwing non descriptive errors and we...

Good afternoon, I would like to question if there is any way to specify a specific SDK to be used during the build task of a Unity Project. Best Regards,...

Hello there, My team is trying to integrate Azure DevOps and Unity using Azure Hosted agents, however, the documentation I found in previous tickets explaining the setup is no longer...

Given the frequency of Unity builds appearing sometimes, it takes a lot of time to keep the build server up to date ahead of development. It would be great to...

@FejZa We have this problem when we target Android in an Oculus Quest 2 project with the official Oculus asset. If I copy the same command line out of Azure...

The logs contain the message `UnityConnectLoginRequest: Failed to login - please check your username or password `. But the task has the green icon, as if it was successfull, and...

In a VR project (SteamVR with MRTK) with XR pipeline enabled, the StreamingAssets folder does not contain the same files as the one build by Unity Editor - i.e. the...

Hi! I'm trying to setup an automated build process. The agent doesn't have a GPU, so I'm passing the `-nographics` flag using the custom command arguments, which is correctly passed...

# Issue When running on a linux build agent (ubuntu in my case) the editor path the Build task tries uses the MacOS path format while the Test task (as...