DinkyDyeAussie

Results 19 comments of DinkyDyeAussie

Not sure. But loading in wargus with opengl is slower, whereas in wyrmsun its faster. I'm gonna check out your code and see if I can't make changes to stratagus.

OpenGL load time on my saved game was 29.04 seconds. SDL load time on the same save was 40.39 seconds. Plus using SDL things started choking up a bit and...

I'll try this tonight with the new instructions on Pop!_OS

Tried it on Pop!_OS 20.10 and got a "missing SDL_mixer" error when I ran 'cmake ..'

So I gave it a go compiling in pop os, and it got to 87% then spat out this error fatal error: Qtlocation/private/qgeo_json_p.h - no such file or directory. I...

DWITH_GEOJSON=OFF works, but riiiight at the end of compilation, it throws me this error: error: use of deleted function ‘std::basic_ostream& std::operator

Yeah add that option to disable boost

Indeee I am in the Discord. Conversations move much faster there too. I need to hop on and talk about it there. Even show some of what I've been working...