ACHNBrowserUI
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User data capture
We need to collect certain pieces of data to understand how to feed other features
- island time
- native fruit
- hemisphere
- infrastructure (able sisters shop, resident service building, etc)
I think we have started on this right @Dimillian? Under settings?
Last missing point of this list is Island Time, but I think there are two groups of users:
- time travelers, who travels often so they won’t update in-app time everytime they travel
- normal players, who have the same time settings on their switch as on the iPhone
In my opinion there is no effort when storing island time.