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[Suggestion]: A Hub Door Function for Multiplayer usage

Open OracleHisty opened this issue 1 year ago • 2 comments

This suggestion is unique

  • [X] I have searched the issue tracker and did not find an issue describing my suggestion

Use the editor below to elaborate.

One Pocket, Multiple Linked Entrances

Personal Pocket, but strip the player-specific definition to the pocket itself, being enter from any door with said id, but return the player to THEIR entrance door of which they entered FROM

the tree being similar to OW1 > Global Pocket 0 > OW1

OW2 > Global Pocket 0 > OW2

OW3 > Global Pocket 0 > OW3

Regardless of the player, the entrance would lead to the same pocket, but always exit to the door they entered from.

OracleHisty avatar Oct 04 '23 09:10 OracleHisty

You are actually thinking too small with this idea. You could faction or even guild shared pockets or locations.

Waterpicker avatar Oct 04 '23 09:10 Waterpicker

This really seems like a when you code it issue

Yobrocharlie avatar Mar 29 '24 07:03 Yobrocharlie