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A Game Development Toolkit for Historians

Results 5 Prairie issues
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General menu system for switching between scenes.

feature
low priority

to something like "Object Annotation", or "Item Annotation", or "Physical Annotation", or "Interaction Annotation"... What would be a good choice?

user experience

I feel like we should have this one as an interaction... after code thaw this would be super simple to implement. Good for like, food. (eat food, it disappears) or...

feature

Our editors don't support when you have multiple objects selected. :( https://docs.unity3d.com/ScriptReference/CanEditMultipleObjects.html https://docs.unity3d.com/ScriptReference/Editor.html

user experience
feature
low priority

For example, suppose a user has a directory with a bunch of text files with names that match Game Objects. This importer would go through that folder and add each...

feature
low priority