deus-ex-randomizer
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archipelago support?
https://archipelago.gg/
https://github.com/ArchipelagoMW/Archipelago/blob/main/docs/network%20protocol.md
need feedback on how this could work in terms of game design and making it fun
Mission transitions (Eg. Boat drivers, Jock, Toby Atanwe, whatever) could be major gating "key items" that would be distributed in other games)
Augs could also be considered key items
Other important items could be datacubes, nanokeys, medbots, lockpicks, any of the goals already in DXRMissions?
Deus Ex 35? apply it to Horde Mode or would it work well in the normal single player story too?
energy link?
alarm going off triggers an event?
can reuse DXREvents bingo triggers for sending thing to other players
+1 would love this